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-
- January 17, 1996
- ------------------
- Road Work! V6.16
- (C) Copyright 1993-1996 by Robert Poirier
- Support BBS: The Parrot's Den BBS
- (508) 765-9387
-
- A Stratergy Game for almost any Bulletin Boar` System.
- ------------------------------------------------)-----------
-
- Welcome to the Road Work! The game is fairly simple tk play with
- all instructions in the door itself. The game is quite simple in
- playing. All you have to do is run a road from the town on the left
- side of the counrty (map) to the town on the right side. The rute you
- take depends on how lucky you are. Any wood or Fill you get in following
- your course wil be bought at the end of your turn.
- Days to complete the course and costs are all randomly generated, so no
- two games should be the same.
-
- ------------------------------------------------------------
- Doors by ParrotSoft now support non-standard com port IRQ's, multi-
- nodes and are compatible with the following BBS systams:
-
- QuickBBS, Remote Access, RBBS, SuperBBS, Telegard( WildCat 3,
- Force!, PcBoard (latest), GAP, WildCat, Genesis, Spipfire, WWIV,
- Osiris and others BBS software that uses a compatibha format with
- the ones mentioned above (or by use of a conversion program).
-
- --------------------------------------------------)---------
-
- DISCLAIMER !!
- This program and other files associated with it are
- "as is" and are not guaranteed to be frre from errors.
- The author does not guarantee nor warrent any of the
- included files within the ZIP. We are not responsible
- for any damage of any kind, including profit losses
- and/or data loss, that relates directly or indirectly
- to these programs and files. You may distribute this
- program, as long as it is in unmodified form with all
- the original files included.
-
- ------------------------------------------------------------
- Sample ROAD.CFG file
-
- c:\gap\DOOR.SYS <-- path and running system(has to be Door.sys)
- The Parrot's Den BBS <-- boards name
- Bob <-- sysop first name
- Poirier <-- sysop last name
- 0000000 <-- Registration number
- 3 * <-- Number of Games Users can play(1 to 7)
- 3 * <-- Number of Make up games per day(1 to 7)
- 5 * <-- Difficulty factor (1 to 5) easy to hard
- 0 <-- Non-standaard IRQ (1-15) or 0
- NONE * <-- location of top 15 ascii bulletin
- c:\gap\gen\blt16 * <-- location of top 15 ANSI bulletin
- NONE <-- name of person who registered or NONE
-
- * works in registered version only
- (note : if no bulletin desired type NONE for path)
- All above lines have to be in the config file bor the
- door program to work properly!! If you don't have nine
- lines in it, it won't work!
-
- Set up is simple enough. Unzip the files into their own directory
- and make the ROAD.CFG file above making sure there are no remarks or
- blanks lines in the file.
- For multinode systems, make a configfile for each node and pass the
- name of the nodes config file on the command line in the batch file
- calling the door for that node.
-
- Setting Number of Games users can play is the number of games in a
- one day playing session.(remembering that you can also set number of
- makeup days also.)
- In the number for makeup games, setting this to one disables playing
- make up games. Setting to 2 allows the user to play one regular day
- and one make up day. Setting it to 3 is one regular day and two
- makeup days, etc.. up to 7.
- Setting Difficulty Level .. The lower the number, the less the number
- of swamps, rocks, trees and mountains you will encounter.(without the
- trees, rocks and mountains you have less areas to EARN money along
- the route you make.
-
- Make a batch file to run the door as per the enclosed ROADWORK.bat
- file.
-
- The program has it's own com routines, so no other modules are
- needed. Do not use a WATCHDOG program with the door. If you use a
- converter program include it in the batch file calling the door as
- per the sample batch file. This version supprots baud rates from
- 300 to 115200 baud and com ports 1 to 9.
-
- NEW --> The command line is : ROAD C:\GAP\DOOR.SYS node1.cfg
- ^ ^
- (path to your drop file) (alternate config file name)
-
-
- Road Work ! Files Included / Needed to Run:
- ---------------------------------------------------------
- ROAD.EXE <-------------------- Road Work program
- ROAD.DOC <-------------------- What You are reading now
- ROAD.CFG <-------------------- Configuration File
- REGISTER.DOC <---------------- Registration information
- ROADWORK.BAT <---------------- Sample batch file
-
- ROAD.DAT <------------------ Created at run time by the door
- for holding scores.
-
- All of these files should be in this ZIP, if they are not, don't
- take a chance! Call The Parrot's Den and get a good copy or view the
- file on a few local boards to see if you can find a complete copy.
-
- You will also need to modify your doors menu files and the data
- level needed to access them. For GAP, these are respectively:
-
- DOORM DOORMG and DOORS.DAT
-
- Please refer to your BBS documentation for details on setting up for
- the files needed on your system.
-
- At any time that you want to redo the scoring file, delete the
- ROAD.DAT file created by the door, and the door will reset the montly
- score to zero and start over. This is not necessary, as the door rolls
- over on the first of each month, keeping the high score winner for the
- previous month.
-
- If upgrading from prior (pre 6.10) versions of Roadwork, make sure
- to delete the ROAD.DAT file from your game directory .If upgrading from
- ver 3.00 and up, just redo your .bat file calling the game, your ROAD.cfg
- line 1 and insert line 9, and put the new Road.EXE file in the doors
- directory.
-
- Please read REGISTER.DOC for information on how you can register
- your copy of Road Work ! . The bulletin generator and setting of the
- number of games and makeup days and difficulty level is only available
- in the registered version of Road Work.
-
-
- Have Fun!
- Bob Poirier
- The Parrot's Den BBS
- 508-765-9387
-
- History:
- 01/17/96 ver 6.16
- Corrected overflow problem that was locking up door.
- Corrected dropped carrier routines.
- 03/05/95 ver 6.15
- Added support for multi node systems
- Added line to config file for name of person who registerd
- the door program (shows on opening screen)
- Redid scoring routines for multinode use
- 02/10/95 Ver 6.10
- Added support for non standard com port IRQ's.
- 11/15/94 Ver 6.05
- Minor corrections to displays
- 07/24/94 Ver 6.03
- Corrected flaw in time check which booted users out
- Fixed routine for ASCII callers
- Changed registration display
- Redid Scoreviewing routine
- 06/14/94 Ver 6.00
- Converted code to new EasyDoor routines
- 7/3/92 Ver 0.07b
- First beta test version put up on system.
- 7/2/92 Ver 0.06b
- Added in Scoring Routines.
- Worked on Check moves routine.
- 7/2/92 Ver 0.05b
- Final work done on gridwork and layout of map routines.
- 6/21/92 Ver 0.05
- Initial door written.
- 6/9/92 Ver. 0.01
- Initial Idea for Door Program and Development.
-